Research Group of Prof. Dr. M. Griebel
Institute for Numerical Simulation
maximize


@techreport{Zumbusch:1994,
  author = {G. W. Zumbusch},
  title = {Visualizing Functions of the h-p-version of finite
		  elements},
  institution = {Konrad-Zuse-Zentrum},
  address = {Berlin, Germany},
  year = {1994},
  number = {TR-94-05},
  ps = {http://wissrech.ins.uni-bonn.de/research/pub/zumbusch/TR-94-05.ps.gz 1},
  pdf = {http://wissrech.ins.uni-bonn.de/research/pub/zumbusch/TR-94-05.pdf 1},
  annote = {unrefereed},
  abstract = {Results from finite-element-calculations are usually
		  visualized by colored surface- and contour-line-plots or
		  polygonal patches or simply displaced lines and grids. In
		  computer graphics however more advanced techniques like
		  texture-mapping and NURBS are well established and there
		  exist efficient algorithms and implementations. We show
		  that these techniques are not only easy to use, but form a
		  very natural and efficient approach for visualization of
		  higher order finite-element's solutions like in $p$- and
		  $h$-$p$-version. Texture-mapping is useful for displaying
		  vector-valued data, too.}
}